![]() ![]() It's more than a game of time travel, time is a core construct of gameplay. Comparisons to Chrono Trigger are common, but they sell the Radiant Histora short: time is more than a story it’s the singular attribute that links every element. Stocke, Raynie, and Marco in and out of battleĪtlus made a brave decision in creating a game full of time travel and alternate histories. To me, what is important in this space is that I explain the thing that make Radiant Historia special, the thing that made this game magic. I’ve already spent thousands of words, both spoken and written, doing just that. ![]() What I’m not going to use this space to do is provide a eulogy for the DS, or retread all the reasons I love this game. ![]() It turns out Radiant Historia was quite a bit more it wound up being one of the best RPGs the DS has ever seen – and, unlike many on the system, an original one to boot. A new DS RPG literally weeks before the launch of the 3DS seemed the perfect bridge from old hardware to new. When I reviewed Radiant Historia, about nine months ago, it became the singular focus of my existence. ![]()
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